Pac-Man Tag

  1. Tag Games
  • Pre K/K

  • None

Development Goal

To develop evasion skills and strategy.

Before You Start

  • Demonstrate safe tagging:
    • Light touch, like a butterfly wings, on back or shoulder
    • Unsafe tags: hard contact that might cause the person being tagged to fall
  • Review the lines on the ground
  • Explain the signal when the game will start and end
  • Designate a start place for tagger(s)

Set Up

Designate a safe playing area large enough to run in with connected lines on the ground (use gym if available)

How to Play

  • Select one or two player(s) depending on the group and area size to be the tagger or “pac person/people”
  • The object is to avoid being tagged by a pac person by walking/running ONLY along the lines on the ground.
  • A pac person can also only move along the lines on the ground
  • A runner may not jump from line to line (i.e. on a basketball court, players may not jump from top of the key to the free throw line, etc.)
  • If a someone is tagged, they sit down on the line where they were tagged and become a barrier. No runners may pass a sitting person, but a pac person can pass.
  • The game continues until there is only one or two players left or until all others have been tagged.

 

Variations

  • Modify how they can move along the lines, such as tip toeing.
  • Allow players sitting to be additional sitting taggers and switch places with a running player if they tag them while sitting.
  • Have tagged people become taggers and play until everyone is a pac person.
  • Add additional pac people to make the game more difficult.