1. Cooperative Games
  2. Indoor Game
  3. Readiness Games
  4. Recess Games
  5. Tag Games
  • Any Size

  • Ages 3-5

  • Cones

  • 10 minutes or more

Development Goal

To develop listening skills, creativity and spatial awareness. Skills practiced: following instructions, listening skills, balance, spatial awareness.

Before You Start

  • Divide the class into two teams using an inclusive grouping strategy of your choice.

  • Identify one student from each team to begin the first round of the game.

  • Review butterfly tag and respectful touching.

  • Review proper methods of movement for indoor tag: speed and type of steps.

  • Remind the students still seated that their job is to cheer for the classmate on their team.

Set Up

In a classroom, students seated at their desk with cleared aisles or similar set up

How to Play

  • Give each of the two students in the first round a cone to place on top of their heads.

  • Tell the students how they should be moving during this game. For example: heel-toe walk, speed walk, tip toe walk, etc.

  • Have each student review which color is represented by the cone on top of his or her head.

  • The facilitator will give the two students a couple seconds to spread out from each other in the classroom.

  • One student will be the tagger and the other student will be “it.”

  • The facilitator will announce which color will tag the other. For example: “Red tag yellow.”

  • The student with the red cone becomes the tagger and will move toward the student with the yellow cone. The student with the yellow cone become “it” and will move away from the tagger. Both students are balancing the cone on their heads.

  • A point is earned for the red team if the student with the red cone tags the student with the yellow cone. A point is earned for the yellow team if the student with the red cone loses the cone from atop his or her head before tagging.

  • Once the tagger tags “it” or the cone falls off the tagger’s head, the round is over and the students or the facilitator pick two new students to start a new round.


Allow multiple pairs of students to play during the same round of tag