Wolves and Bunnies

  1. Tag Games
  • Large Group (10 and up)

  • Grades 3-5

  • Dodgeballs

  • 10 minutes or more

Development Goal

To develop teamwork, cooperation, strategic thinking and verbal communication

Before You Start

  • Demonstrate safe tagging with the dodgeball.
    • Light touch, on the back or shoulder.
    • Unsafe tags: hard contact that might cause the person being tagged to fall.
  • Demonstrate how rabbit must move — with their hands on their head — to show they are not a wolf.
  • Choose six volunteers and designate two wolves and four rabbits to demonstrate game in slow motion.
  • Choose the first two wolves to begin the game.

Set Up

Designate clear boundaries, have one dodgeball for every ten players.

How to Play

  • The object of the game is for the wolves to catch all the bunnies.
  • Bunnies can move all around the play area.
  • Wolves can also move all around the play area if they are not holding a dodgeball.
  • When wolves have a dodgeball, they cannot take any steps and can only pivot on one foot.
  • Wolves can only tag bunnies with the dodgeball in their hand.
  • Wolves without dodgeballs should position themselves to tag a rabbit when the ball is thrown to them by another wolf.
  • When a bunny is tagged, it immediately turns into a wolf.
  • When only a few bunnies are left, they become wolves to begin the next round.
  • A time limit of 3-10 minutes, depending on group size can be enforced

Variations

  • Use different animals as examples of predator and prey.
  • Add more or less balls or balls of different sizes.
  • Limit the size of the playing area.