Large Group (10 and up)
10 minutes or more
To develop creative thinking
Before You Start
- Split group into two teams with each team lined up on opposite base lines. Have cones placed a few feet behind the baseline marking where the single file line should start.
- Designate one side as the “Taggers” or “Defense” and the other side as the “Fakers” or the “Offense.”
- Demonstrate safe tagging:
- Light touch, like a butterfly wings, on the back or shoulder.
- Unsafe tags: hard contact that might cause the person being tagged to fall.
- Demonstrate how someone can move their body to “fake out” the person trying to tag them.
- Have a few players demonstrate for others to see.
- Make sure everyone knows which line is the “fakers” and which is the “taggers”, the roles of each, where the boundaries are at and the importance of safety.
Designate a rectangular play area large enough to run in. You may want to place a cone across from each other on each sideline.
How to Play
- The objective is for the “faker” to run past the “tagger” and reach the opposite baseline without getting tagged.
- The “faker” can move in any direction while making their fakes but must stay within the boundaries.
- The “tagger” is trying to tag the “faker” with two hands.
- The first two people in each line begin the game by stepping into the playing area.
- The play is done when either the “faker” reaches the baseline or is tagged. In either case the players switch lines each time. Make sure the class stays in a single file line a few feet away from the baseline (not across the baseline) so the players do not run into each other.
- If players are tagging safely, the boundaries can be increased and each side can have two or three players go at the same time.
- Each “tagger” can get one or both of the “fakers.”