Game of the Week: Rhythm Detective
Recent blog posts
- Parents Persuade School District to Create Recess Policy
- Game of the Week: Land, Sea, Air
- Honoring a Great Youth Development Worker
- Game of the Week: Freeze Tag
- Field Day Games to Play
- Game of the Week: Ro Sham Bo Relay
- Schools Should Provide Students with 30+ Minutes of Physical Activity Each Day
- Playworks AmeriCorps Member Meets the President
- To Improve School Climate and Student Learning, Examine Recess
- Changing Behavior Changes More Than the Playground
This game can be played both indoors and out. When played, it induces smiles and laughter. The Game of the Week is Rhythm Detective!
- Players begin in a circle
- Explain and give a few examples of how to create a rhythm with hands and feet, such as using clapping, snapping and stomping.
- A person is chosen to leave the room.
- A player in the circle is chosen to start a rhythm. Using their hands or feet, players clap, snap, stomp or otherwise develop a rhythm.
- Everyone in the circle copies the rhythm.
- The leader of the rhythm changes it every few seconds and the rest of the group must following suit, also changing the rhythm.
- The person who has been out of the room returns and tries to notice who is leading the rhythm.
- They have three guesses.
- If they guess correctly, the leader of the rhythm becomes the detective and the previous detective chooses the next rhythm leader.
- If they can’t guess in three guesses, they choose the next detective and someone else becomes the rhythm leader.
Find more new and exciting games in our games database!
Love implementing Game of the Week? Playworks Trainers are equipped with oodles of tools and tips to help you get a recess and play program going today. Check out our professional development programs and bring Playworks to your school or afterschool program.